I contributed my design of a DIY Minecraft Pinball machine to Pixelmania — a book of gaming-inspired projects for makers. It’s in French.
Continue reading Pixelmania
For the 2018 Designs of the Year Exhibition at the Design Museum, I nominated the medals designed by SWNA for the 2018 PyeongChang Winter Olympics.
Then I was asked to put all my thoughts into 140 words.
Continue reading Beazley Designs of The Year 2018
Interview at Mindcraft Exhibition, Circle Filologico, Milan
This piece was published by AD China in July 2016. This is the English version. Stine and Enrico were charming to talk to. I found the exhibition far more experiential than informative (not a bad thing) and also hard to get my head round its name, “Mindcraft.” As I was writing it up, my spellcheck kept correcting it to minecraft, with which I am much more familiar.
Continue reading GamFratesi at Milan 2016 for AD China
“The light bulb is important as it is the last piece of fire”
I interviewed Ingo Maurer in 2011 for FT Rui, and again covered his show in Milan for AD China in 2016.
Continue reading Ingo Maurer — Interview
This interactive workshop/exhibition was part of a larger series of workshops I organised during Beijing Design Week 2015. The unusual venue (a high-end shopping mall not far from the 798 Art District in Beijing) was an attempt to bring making activity to a wider audience.
Continue reading CAFA X Makedo
I haven’t really documented student projects on this site but this one is interesting in that that yielded both a series of products and a couple of exhibitions. It stands out as an exemplar of how educational institutions can work with industry.
Continue reading Designed in CAFA, Made in Germany
This design was created for a series of workshops our studio was commissioned to produce for CCTV. Using the materials provided, participants could make a working zoetrope and create their own simple animation to play. The activity was part of an introduction to animation, from which a group of kids would work with an international team of professional animators to create short movies.
Continue reading Zoetrope Papercraft
Giulio Iacchetti’s work is firmly in the tradition of Italian postwar design — playful, intellectual, surprising. In many ways he has inherited the mantle from the likes of Achille Castiglioni in the way he has reinterpreted the familiar and his love of challenging convention. I got the chance to interview Giulio in Milan for AD China in 2013.
Continue reading Giulio Iacchetti — Interview
After following his work for several years, I finally got the chance to interview visionary engineer and designer Oskar Zieta for AD China in 2013.
Continue reading Oskar Zieta — Interview
No one image captures the spirit and mood of Shanghai quite like that of the Bund. While the outlandish skyscrapers on the opposite bank of the HuangPu river proclaim the aspirations of Modern China, the sweep of neo-classical and art-deco buildings situated on the western shoreline tell a more complex story of the city’s fluctuating fortunes over the last 150 years. Once attacked for its representation of bourgeois foreign influence, this area is treasured once more following a transformation into the city’s most smart and fashionable district. At the far end, at the mouth of the Souzhou creek, lies a compound that was created in the earliest days of the settlement. Largely inaccessible from the outset and almost forgotten since the 1960’s, it was once the administrative and legislative heart of the Bund and surrounding area. This secluded gem is now the new home of Patek Phillipe in China.
This feature piece explores the history of the Former British Consul’s Residence and it’s transformation into Maison Patek Shanghai. Published in Patek Philippe Magazine Volume III Number 8, November 2012.
Continue reading Maison Patek Philippe: Feature Story