Design Research Society LEARNxDESIGN Conference 2021, 24–26 September 2021 Jinan|China
Continue reading 6th International Conference for Design Education Researchers
My colleague and I presented two papers at this conference; One about the card education resource I had developed and another about teaching Design History in China.
An interactive game exhibit based on popular children’s IP, LuoBaoBei, coupled with a DIY toy both based on an episode about climbing.
Continue reading LBB Climbing Game and DIY Papercraft Toy
This interactive workshop/exhibition was part of a larger series of workshops I organised during Beijing Design Week 2015. The unusual venue (a high-end shopping mall not far from the 798 Art District in Beijing) was an attempt to bring making activity to a wider audience.
Continue reading CAFA X Makedo
This workshop was created for the 7th International Conference on Design & Emotion, Blatantly Blues, IIT Institute of Design, Chicago. 4th-7th October, 2010
Continue reading Black Box Design: A Hands-On Workshop to Design Equipment with a Magical Interface
This is a book chapter exploring the enduring cultural significance of the jukebox in a digital age. It documents a research project to create a new form of jukebox, sponsored by SCF Consorzio Fonografici and exhibited in the Triennale Museum, Milan. 22nd-27th April, 2009. The digital jukebox concept I developed used customised beermat ‘tokens’ to activate the different tracks. Two working models were installed — one in the Triennale exhibition hall and a second that travelled around Milan in a bus. The published text was in Italian, so here is the translation:
Continue reading Musica Ex Machina – Jukebox A Milano
A Workshop in Cathexically Affective Design
This workshop was presented by myself and other members of the Design Transformation Group at the 3rd International Design Emotion Conference in Loughborough.
Continue reading Sleeping Policemen